
WHO IS EMILY?
Multi-disciplinary Experience Designer
LoVES to explore, problem-solve, strategize, collaborate, and mentor.
BELIEVES in research, data, clear content, and user testing.
ENJOYS being able to meet users and solve complex problems.
CARES about users, stakeholders, and teammates' perspectives.
GIVES enjoyable, accessible, user-centered solutions.
WHAT'S IN MY BRAIN
Always being eager to know "who, what, when, where, how, and why" drives me to thoroughly gather all the necessary data needed to design and build a sustainable product or service. I think of myself as an artist, a scientist, a researcher, a writer, a sleuth, an engineer, and a seasoned professional.
This all plays a role in how I work with people and on projects. I assess where I am needed. Learn the ins and outs of the company. Communicate and collaborate with stakeholders and users. I empathize with who is using the product or service. I explore and question, I gather data, I design by principles, I create by processes, I simplify journeys, I make text understandable, and I expect a critique.
HOW DID I GET HERE?

HOW DO I DESIGN SOLUTIONS?

dISCOVERY
Using Design Research and Design Thinking Principles, I look, listen and learn. I examine, conduct research and question the users; gain empathy; and gather data.
dEFINE
Brainstorming is done to simplify ideas, create storyboards, user journeys, user models and personas.
Develop a Problem Statement that will be used to continually drive the designs and help to gain data on how to compete in the market.
iDEATION
I collaborate with others by bringing them into the process, I facilitate and listen; staying accountable for revisiting the user story or problem statement. Keep an open mind, and consider anything and everything.
Implement ideation whenever necessary.

pROTOTYPE
Put together any wireframes, visual designs, branding and iconography to establish valuable lo-fidelity or high-fidelity prototypes that can be presented to communicate ideas to stakeholders and for participants to use for usability testing before developments begins.

TEsting
Recruit participants to ask usability questions or test designs against problem statement to generate feedback and data. Testing helps define any pain points in the design that need to be revised before a viable experience can be developed.
WHAT'S IN MY TOOLBOX?
INDUSTRY EXPERIENCE
AWS Services
Call Centers/Chat/IVR
Cloud-Based Products
E-Commerce
Financial
Globalization/Multi-lingual
Government
Healthcare/Dental/Rx
Manufacturing/Fabrication
Medical
Robotics
SaaS
Start-up
B2B/B2C
COMPETENCIES
AI/LLMs/Generative AI
Content/Technical Writing
CX/UX Design
Design Systems
Front-End Development
HTML/XML/CSS/PHP/JS
Illustration/Iconography
Localization
Web/Mobile Design
Product Design
Rapid Prototyping
ResearchUI and VUI Design
User Needs Assessment
User/Usability Testing
TOOLS
Adobe XD, CS, AF
AI Chatbots/IVR
AWS Solutions
CSS/HTML/JS/React
Figma/Sketch
Illustrator
InDesign
Kore.ai/Cognigy/Cisco/MS
MadCap Flare
Miro/Lucid/Visio
Pendo
SolidWorks
Usertesting.com
WordPress/Shopify/WIX/3Dcart...
My UX Design Process
Contact Me Anytime
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